2.4.2. Support for offensives of allies
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Next comes the menu to support the first offensive of a allied player.
This appears however only for players, whose nations are in the war and which have allied nations, who although are at war and accomplish at least one offensive.
It's only possible to
support one offensive for each allied player. Supporting offensives of allied players do not cost PP.








If the allied nation is played by the AI, or the instruction for the offensive was entered before your own orders during a 'Hot Seat'-game, or you are in a LAN game, then the camera is placed automatically over the target province with the turning sphere with the symbol of the allied nation (in the example right, the offensive marker of Germany turns over the Donetz Corridor and west of it, in the Eastern Ukraine, there are units of the allied player of the Axis-Minors, wich could be used by him to support the Germans).


In all other cases you must guess or you have the information by direct communication with you allied player, where this would like to start an offensive at this turn. By right-clicking on a city in this province, the allied attack marker is placed over this province and you can move possible units to it.
During the
execution phase the movements to this province will only be done, if there is really a offensive of a allied nation to support !

Own units, which can not reach the target province, are now indicated colluded on the map. All other own units could participate in the offensive (these are also possible land units on transport ships a neighbouring sea-province, which could accomplish an invasion).
By
left-clicking with the mouse on one of these unit boxes it can be selected, whereby everyone left-click selects one more unit (if the box represents several units), a right-click reduces the numbers by one.
At least, a
right-click with the mouse on a city or unit in the target province moves the selected quantity of units to participate in the offensive.

Note: Afterwards, airplanes used in an offensive fly back to there starting province. If several airplanes of the same type were used from different starting provinces, they fly back together to the starting province of the last moved planes !


An incorrect move can be canceled by clicking the 'Undo'-button (see 2.1.4.) .

If you have moved all the units into the province, in which the offensive take place, you can click on the 'Go'-button to terminate the phase and a possibly further offensive of the next allied player to support ist following or the air & sea-attacks, which are described in the following part.