Next
comes the menu to
support the first offensive of a allied player.
This
appears however only for players, whose nations are in the war and
which have allied nations, who although are at war and accomplish at
least one offensive.
It's only possible to support
one
offensive
for each
allied player.
Supporting offensives of allied players do not cost PP.
If
the allied nation is played by the AI, or the instruction for the
offensive was entered before your own orders during a 'Hot
Seat'-game,
or you are in a LAN game, then the camera is placed automatically
over the target province with the turning sphere with the symbol of
the allied nation
(in
the example right, the offensive marker of Germany turns over the
Donetz Corridor and west of it, in the Eastern Ukraine, there are
units of the allied player of the Axis-Minors, wich could be used by
him to support the Germans).
In
all other cases you must guess or you have the information by direct
communication with you allied player, where this would like to start
an offensive at this turn. By
right-clicking on
a city in this province, the allied attack
marker
is placed over this province and you can move possible units to it.
During the execution
phase the
movements to this province will only be done, if there is really a
offensive of a allied nation to support !
Own
units, which can not reach the target province, are now indicated
colluded
on the map. All other own units could participate in the offensive
(these are also possible land units on transport ships a neighbouring
sea-province, which could accomplish an invasion).
By
left-clicking with the mouse
on one of these unit boxes it can be selected, whereby everyone
left-click selects
one more unit (if the box represents several units), a right-click
reduces the numbers by one.
At least, a
right-click with the mouse
on a city or unit in the target province moves the selected quantity
of units to participate in the offensive.
Note: Afterwards, airplanes used in an offensive fly back to there starting province. If several airplanes of the same type were used from different starting provinces, they fly back together to the starting province of the last moved planes !
An incorrect move can be canceled by clicking the 'Undo'-button (see 2.1.4.) .
If you have moved all the units into the province, in which the offensive take place, you can click on the 'Go'-button to terminate the phase and a possibly further offensive of the next allied player to support ist following or the air & sea-attacks, which are described in the following part.