The
menu for movements
appears subsequently.
For
nations, which are not at war, this is the first order phase.
All units can be moved, which do not participate yet in an offensive or an attack.
However,
strategic
movements
are possible only in enemy-free
provinces.
These are own provinces, land provinces of an member of your
alliance, or hostile land provinces, in which no hostile units are.
Ships can move on free sea-provinces or in those, where already are
own, allied or neutral ships.
Additional, submarines
can move through enemy controlled sea provinces,
but can not end their move there.
After
left-clicking
on
an own unit all reachable
target provinces
are
connected with
yellow
lines.
Further more
left
klicks
on
the box select more units (if available) from the box and is
indicated by red numbers
(x
from y units).
Example in the picture right: the selected German tank unit in 'East Ukraine' (yellow square) can be moved into one of six other German or Axis-Minors controled provinces (framed with red squares).
By
right-click
on
a unit or city in one of the possible target provinces, the selected
units are moved.
By
right-click
on
a transportation unit (e.g. transport ship) and the selected units
did not have a larger transport
weight than
the sum of available transportation
capacity, the
units can be shipped.
Shipping is also possible from a land province on cargo ships of a neighbouring sea-province, likewise unloading of units is possible on neighbouring provinces.


Note
for the sea routes
around Arabia and Africa:
Ships can move around the Arabian Peninsula from the sea province Gulf of Aden Sea to the Persian Gulf and reverse (left image, red arrow above) and from the Gulf of Aden to the Sierra Leone Sea off West Africa and vice versa (sea left picture, the red arrow on the right side and right image, the arrow at the top). In both cases, the route is equal to only one province distance.
IMPORTANT NOTE for all movements:
All units with an engine (ie tanks, planes, ships) require fuel (oil) for each province which they are moving. This applies to any movement, including offensives, ZOC interceptions and retreats. If no more fuel (oil) is available, then the movement is not possible.