Now,
the politics
menu
follows. Here, different actions are possible:
Influence nations to your side or declare war to them.
Transfer of provinces to other nations.
Deliver units to other nations.
Besides, also neutral nations act by their own and could join an alliance, or some events (declarations of war, conquest of key provinces etc.) could also have little to large effects on the political events of nations.
By right-click on a city of a other nation the politics menu is visible, whereby the flag of the selected nation is clearly visible and all others are only weak visible.

Right beside the flag each nations status is indicated to the player nation (allied, neutral or at war) and the alliance (Axis, Allies or neutral). The number indicates the current tendency of the nation: if -100 is approached, the nation will join the Axis, if +100 is approached it will join the Allies.
With a click on another flag this nation could be selected.
By
payment of PP
the selected nation can be influenced toward the
own alliance or war could be declared. In
addition, either one of the Influence buttons
('weak', 'medium', 'strong') or the War
button must be
pressed at the bottom of the menu (also the PP costs are indicated
there).
For influences,
only a limited number of the PP's can be used. These are indicated in
the middle between the four buttons.
If
a nation joins an alliance (either by influence, from itself or
because it is attacked by a member of the opposing alliance), then it
is led by one of the players of this alliance (usually at the
Axis the
player of the Axis minors,
at the Allies
mostly the player of Great Britain,
or for American
states the player of USA, or
in the case of some Eastern European states the player of the Soviet
Union).
All
provinces of the new alliance member changed to the flag of the new
player and all unit boxes become visibly with this national symbol.
Further more, it is possible to transfer complete provinces to an other player of the same alliance. At least one land unit of the new nation must be in the province and the province is not controlled by the previous owner at the beginnig of the game. By right-click on a city the province can be handed over.
Finally, own units can be transferred to an other player of the same alliance. The unit, which should be handed over, must be in a province of this allied player. By right-click on this unit, these can be handed over to this player.
Important: all units in the provinces of members of your alliance (ie Axis or Allied) will be automatically transfered, if there is not the status 'alliance' to your nation (example: at the beginning of the game Great Britain and China are both members of the Allies, but they have different enemies ! Britain is at war with Germany and the Axis-Minors, on the other hand China is at war with Japan. For this reason, their military relationship is 'neutral' and not 'Alliance').