2.5.3. Air battles (evaluation)
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All attacks, which are not fallen under the sea battles described before, are air battles (also pure air raids on ships).
The sequence of the air battles is based on coincidence, whereby attacks with stronger and faster units are given preference in the probability.
After all attacking airplanes and possible reinforcement units of the defender
(airplane units with a ZOC value in the proximity, see 2.1.3.) moved into the combat province, a menu appears over it with informations about the involved nations and the name of the province.
A
click on the 'calculation button' at the lower end of the menu starts the animated air battle.

The course of events of an air battle corresponds likewise to that of an offensive, however with the following substantial differences: