2.5.4. Strategic movement (evaluation)
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Next the strategic movements follows. The sequence of the movements is based on coincidence, whereby movements with stronger and faster units are given preference in the probability.
Because of that, other players could move before your own units and depending on the preceeding battles, some of the planned movements could be impossible (e.g. because the appropriate units were destroyed or because the enemy was faster and reached or conquered a province before). This, however corresponds realistic to the situations of an armed conflict, in which never everything runs “after plan”!