As previously been occasionally mentioned, the battle ends with a winner and loser under different conditions:
One side has been completely destroyed and lost the battle.
One side flees due to high losses and has lost the battle.
One side has neither respawn points nor own units on the battlefield and lost the battle.
The attacker controls after of the end of the playing time all the respawn points and wins the battle.
The defenders still controlled at least one respawn point at the end of the playing time and wins the battle.
The battle will be quit before by using the [RETURN] key. In this case the battle will be continued as a normal, animated battle on the strategic world map.
If
the attacker wins, he conquers the province and the defender must
retreat with his remaining units.
If the defender wins, the attckers must withdraw to their provinces.
All losses in the Micro Battle will be fully incorporated into the strategic game on the world map.