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Military production of Axis Minors
Italy, Hungary, Romania

Italian M14-41 tanks await shipment to North AfricaMilitary production of the Axis Minors Italy, Hungary and Romania in the 2nd World War.

Following are tables of the known Italian, Hungarian and Romanian military production (excluding ammunition) and a comparison of the necessary strategic raw materials in WW2.

Picture: Several new Italian M14-41 tanks await shipment to North Africa.

At the end is a approximate implementation of the military production of Germany's allies to PP's (production points) for the strategy game WW2 Total - in the case that the game play is close to the events of the history of WW2 and excluding the additional German weapons shipments to the armies of these countries.

Military production of Axis minors by weapon types

Annual production figures for the Axis minor powers Italy, Hungary and Romania of the main arms and military equipment (without ammunition) during the 2nd World War from 1939-1945.

Italy

Type of Weapon 1939 1940 1941 1942 1943 (8 months) 1944/45 (numbers included in German production) Overall use in the strategy game for the calculation of:
Tanks and Self-propelled guns (without light tanks and tankettes) 40 250 595 1,252 336 435 2,908 Tanks, Tank destroyers, Self-propelled guns
Artillery (including anti-tank and anti-aircraft guns)
7,200
? 7,200 AT, AA, Artillery
Military trucks and Lorries
83,000
? 83,000 Trucks
Fighter planes ? 1,155 1,339 1,488 528 ? 4,510 Fighters
Bomber planes ? 640 754 566 103 ? 2,063 Bombers
Reconnaissance planes ? 351 355 276 98 ? 1,080 -
Transport planes - - 102 249 117 ? 468 -
Training planes ? 797 710 160 102 ? 1,769 -
Battleships - 2 1 - - - 3 BB
Cruisers - 2 3 1 - - 6 BB
Destroyers - - - 6 - - 6 DD
Submarines - 2 7 10 9 - 28 Subs
Merchant shipping tonnage 119,757 35,299 96,999 153,656 63,895 ? 469,606 Transport ships

Raw material production for the military weapons production above:

Annual strategic raw material production (m. metric tons) 1939 1940 1941 1942 1943 1944 1945
Coal ? 4.4 4.4 4.8 3.3 - -
Ore ? 1.2 1.3 1.1 0.8 - -
Steel ? 2.1 2.1 1.9 1.7 - -
Aluminium (in 1.000 metric tons - especially important for aircraft production) ? ? ? ? ? - -

Hungary

Type of Weapon 1939 1940 1941 1942 1943 1944 Overall use in the strategy game for the calculation of:
Tanks and Self-propelled guns - - -
approx. 500
approx. 500 Tanks, Tank destroyers, Self-propelled guns
Artillery (including anti-tank and anti-aircraft guns)
447
447 AT, AA, Artillery
Infantry weapons: Machine-guns (without sub-machine guns)
4,583
4,583 Machine guns
Fighter planes (Bf109, Me210) - - - 6 267 773 1,046 Fighters

Raw material production:

Annual strategic raw material production (m. metric tons) 1939 1940 1941 1942 1943 1944 1945
Coal ? 1.2 1.3 1.3 1.4 1.4 -
Ore ? 1.9 2.4 2.5 2.6 4.7 -
Steel ? 0.7 0.8 0.8 0.8 0.7 -
Aluminium (in 1.000 metric tons - especially important for aircraft production) ? 3.2 5.0 6.0 9.5 13.2 -

Romania

Type of Weapon 1939 1940 1941 1942 1943 1944 (7 months) Overall use in the strategy game for the calculation of:
Military planes
approx. 1,000
approx. 1,000 Fighters

Raw material production:

Annual strategic raw material production (m. metric tons) 1939 1940 1941 1942 1943 1944 1945
Coal ? 0.3 0.2 0.3 0.3 0.2 ?
Ore ? 2.1 2.4 3.0 3.3 ? ?
Steel ? 0.3 ? 0.3 0.3 ? ?
Aluminium (in 1.000 metric tons - especially important for aircraft production) ? ? ? ? ? ? ?

Military production of Germany's allies for the strategy game WW2 Total

The transformation of the previous Italian, Hungarian and Romanian production figures in average numbers per month and the value in PP's (production points) for the strategy game WW2 Total :

Type of weapon Fighting power 1 unit for the game for every:
1942
1943
Average per month Price per unit (PP's) Total value (PP's) Average per month Price per unit (PP's) Total value (PP's)
Tanks, Tank destroyers, Self-propelled guns 64% 300 118 65 26 56 115 21
Trucks 64% 4,500 2,184 12 8 2,184 12 8
Rifles 64% 14,000 25,000 10 18 25,000 10 18
Sub-machine guns 64% 14,000 2,500 10 2 2,500 10 2
Machine-guns 64% 7,000 1,000 18 3 1,000 18 3
Mortars 64% 2,500 200 20 2 200 20 2
Artillery, AT, AA 64% 900 212 30 7 212 40 7
Fighter planes 80% 375 152 160 65 115 170 52
Bomber planes 80% 375 47 300 38 13 400 14
Battleships and Cruisers 64% 6 BB or 24 CA or 36 CLA 0.017 2,500 7 0 2,500 0
Destroyers, Escorts 64% 30 DD, 45 TB, 120 MTB 0.500 500 8 0 500 0
Submarines 64% 30 0.833 250 7 1.125 250 9
Transport ships 100% every 40,000 ts 12,805 t 120 38 7,987 t 120 24
TOTAL         229     160

Change of price value by increasing the productivity and savings in the civilian industrial sector without more consumption of strategic raw materials

      -0% 0  

-0%

0
Sub-total (PP's)         229     160
Bombing damage and losses of strategic raw materials on sea       +5% +11   +10% +16
Sub-total (PP's)         240     176

Additional PP's for research, maintenance, political influences and starting of offensives (calculated without bombing damage)

      +75% +172   +70% +112
TOTAL (PP's)         412     288

 

Type of weapon Fighting power 1 unit for the game for every:
1944
(excluding Italy)
1945
Average per month Price per unit (PP's) Total value (PP's) Average per month Price per unit (PP's) Total value (PP's)
Tanks, Tank destroyers, Self-propelled guns 64% 300 14 115 5

 

 

Becaue of the early surrender of Italy, the side-change of Romania and Bulgaria, the following resignation of Finland and the nearly full occupation of Hungary, a calculation for 1945 does not make sense and the values of 1944 should be used instead.

Trucks 64% 4,500 0 12 0
Rifles 64% 14,000 25.000 10 18
Sub-machine guns 64% 14,000 2.500 10 2
Machine-guns 64% 7,000 1.000 18 3
Mortars 64% 2,500 200 20 2
Artillery, AT, AA 64% 900 20 40 1
Fighter planes 80% 375 65 170 29
Bomber planes 80% 375 0 400 0
Battleships and Cruisers 64% 6 BB or 24 CA or 36 CLA 0 2,500 0
Destroyers, Escorts 64% 30 DD, 45 TB, 120 MTB 0 500 0
Submarines 64% 30 0 250 0
Transport ships 100% every 40,000 ts 0 t 120 0
TOTAL         60

Change of price value by increasing the productivity and savings in the civilian industrial sector without more consumption of strategic raw materials

      -40% -24
Sub-total (PP's)         36
Bombing damage and losses of strategic raw materials on sea       +15% +5
Sub-total (PP's)         41

Additional PP's for research, maintenance, political influences and starting of offensives (calculated without bombing damage)

      +60% +25
TOTAL (PP's)         66

Notes:

  • The aircraft production (one per 300 planes at 100% fighting power) is calculated about 1/3 less than the comparable tank production (one per 200 tanks at 100% fighting power) because about 1/3 of the total aircraft losses were due to accidents.
  • The Axis minor powers received large supplies of arms from Germany during the Second World War, often in return for important raw materials. In the strategy game WW2 Total this is taken into account, that a part of the production points of Germany are placed in key raw materials provinces (eg oil from Ploesti in Romania, nickel in northern Finland) of the Axis minor powers and are so available for their own military production.

Note: a number of the unit types listed here already will be added only in later versions of the strategy game WW2 Total !

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